At the beginning of Hulk's turn if his health is below 50% he gains offense up for one turn. Level 2: When Hulk drops below 50% health he gains offense up for 1 turn. At the end of Hulk's turn if his health is below 75% he gains speed up for one turn. Level 1: When Hulk drops below 75% health he gains speed up for 1 turn. ![]() Passive: Always Angry - I would like to see this heavily revised as it currently does not allow Hulk to stay angry as his buffs can easily be purged, and to be honest it is rather underwhelming. And if the taunt isn't purged, he would have a 2 turn taunt. His level 6 upgrade should have an additional buff, "When the initial taunt expires, gain Taunt for 1 turn." Thus Hulk would require two purges to eliminate the taunt. To fix this I would like Hulk to have an Old Ben taunt. ![]() Special 1: Rage - Hulk takes so long to taunt and can then be easily neutralized by a single buff purge. I would like to see him changed up a bit to create a character who truly becomes scary the lower his health gets.īasic Attack: Smash - eliminate the offense up due to redundancy with revised passive. It's been said a many times before, but Hulk is one of the most iconic characters in the Marvel universe and his kit doesn't even come close to doing the character justice.
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